Wednesday, October 17, 2007

Can Ms Cause Swelling?

Save As Fleet and Minerals (Fleet-Save)

Flex or fleet-saving = Saving Fleet

Case 1

Until you noob that the protection of 5,000 points , you probably do not have colonies on which to bend in the academic but can not be Phalangists can flex its ships on the debris fields.

To do this fleet is at least one recycler, then go to the galaxy and try a debris field near, once found, take the coordinates:
galaxy-solar-system position of the planet , (3:71: 5)




then select fleet of all ships and steps



You will see another window with the following characteristics:

write up Destination coordinates you have stated above, then choose from the menu Debris and adjust the rate according to individual needs while keeping in mind that the time between the departure and the arrival of the fleet on the target will be equal to the time that the target intercorrerà the return on the planet. (So \u200b\u200bwhere to get dirt on your fleet it takes 1 hour, will be back on the planet after 2)

always remember that the return of the fleet need to be there right then calculate the speed and time.

Case 2

When you are out of protection (above the 5,000 points) things change because you and phalanges from an opponent who has the moon, so the fleet which has previously been described not is safer. It will be necessary to have at least one colony (it would be better in the same solar system, save for deuterium), on which to deploy their own ships.

We will proceed by the deployment on the colony, in this case adjusting the speed, so you can call the fleet before it reaches its destination in case back into the game we see it coming a Scripting.

I recommend that a deployment and NOT transport since the phalanx of the moon with the call of the grid is no longer visible .

course, it is necessary to be able to draw on for the first arrival of the fleet, because in case of attack is the only way to save . Let us remember, however, that the time between the departure of the fleet from the planet at the time of the recall is equal to the time that elapses between the time of call on the return of the fleet on the planet if partenza.Esempio bends at 24:00 and call at 8:00 the return of the fleet will be at 16:00.
then deploy on a colony by adjusting the speed so that it reaches the hour when we know we can connect, once connected if the situation is calm let the fleet arrival, in case of an 'attack in progress and we must recall then disappear from view of any joint.
To make you understand better how the moon can see your public fleets there a falagiata made by my moon on a nearby planet

12:18:52 So I know that the moon about his coming minerals (25 Cargo) because it is doing a transport ...... I also know that the 25 cargo will fall on the planet at 13:31:43, if I wanted to attack I could easily do so to get him one second after the and its cargo would not have enough time to do it again.
understand that, if you have moons around you, you must be very careful because they can see everything that makes your fleet .......
only one deployment usage makes it invisible

The fleet will be more secure if it is always done at different times and different speeds to confuse some great top that can calculate the time of return.

Case 3

When you have a moon : flex debris fields on the moon makes it invisible to any fleet phalanx. Comment by

Morpheo (AosKK)
Excellent post, I just want to emphasize basic concepts, a few important details to me:
1 - You will be attacked only if they are "attractive", that 'if you can make money. Make sure you can be as little as possible.
2 - If you are careful player (you are always present for the return of the fleet) discouraged the attempts of those who want to attack. Avoid those attacks on the "hope that does not connect" and you will be more 'protected from your errors, if the wrong fleet.
3 - to witness the return of the fleet means to be before the return of the fleet, preferably between 1 hour and 1/2h before (and before that 'better). Usually the attacks start between 2 hours and time before returning the fleet, to be on at that moment means to prevent the attack.
5 - Try to split recyclers fleet and fleet. In this way, if you lose the fleet managed to autoriciclarvi maybe ... First part of the fleet and then recy.Naturalmente 'one chance'.
6 - X who has the moon ... If fleet, take along a bit more 'deuterium. Deuterium x worn the fleet can get + / - will go away as your ships and therefore when they return ^ _ ^

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