is the first ship that you can start building, because heater it will take a few technologies and fewer resources. He has a hold of: 100,000 units
To build are the following technologies:
Shipyard Level 2
Combustion Level 2
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Heavy Cargo:
largest cargo light is clearly more expensive but has a larger cargo (600,000 units), a very good resource for transportation or for attacks on planets always vulnerable to get the resources.
To build are the following technologies:
Shipyard Level 4
Combustion Level 6
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Light Fighter:
commonly called Caccini are the first ship and become light to attack later, when you have a good fleet, a vessel support and coverage to the heavier ships. We recommend that you have a few
used to build the following technologies:
Shipyard Level 1
Combustion Level 1
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Hunting Heavy
are clearly larger than the version of Caccini and more expensive.
serve to build the following technologies:
Shipyard Level 3
Armour Technology Level 2 Level 2
impulse thruster
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Cruisers:
cruiser commonly called, are the first real attack ships , very useful especially in reading defenses against missile attacks and are essential in the other fleets if they are present Caccini. He has very little baggage (800 units) so that even if they are sent in large quantities need the support of heavy cargo.
serve to build the following technologies:
Shipyard Level 5
impulse thruster
Ion Technology Level 4 Level 2
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battleships :
Commonly called the BS (from Battle Ship) is powerful enough to attack a ship with lots of baggage (1500 units) and the fastest in the relationship with bombers and battleships are those that cost less in resources, so the top is essential to have it in large quantities.
To build are the following technologies:
Shipyard Level 7
thruster hyper-spatial level 4
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Bomber: commonly called bomber tankers are adapted to break through the defenses
Armor commonly referred to armor the ships are more powerful but require advanced technology and a large amount of resources for construction.
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recyclers:
commonly Recy calls are used to collect the debris that are generated after a battle. Ships are very slow but with a great capacity to hold (800,000 units). These ships are sent debris fields.
To build are the following technologies:
Shipyard Level 4
Combustion Level 6
Shielding Technology Level 2
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Colony:
are vessels used to found new colonies. Every ship is a colony
To build it are the following technologies:
Shipyard Level 4
impulse thruster Level 3
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