Wednesday, October 17, 2007

What Does My Cervix Feel Like Before Mensturation

The Rules of Business

Commerce / Trade Resource

is permitted to trade only among players who do not share the same IP / PC
The exchange rate fixed is 3:2:1 which represents the ratio of Metal: Crystal: Deuterium.
Trade must all be completed in 48 hours. Failure to follow this rule leads to the ban for pushing. For extensions must have permission from the GO.
is allowed to send money without receiving anything in return, only players to score lower than that of the player that sends the resources (the amount of resources sent to the recipient must not be allowed to exceed the score of the donor).


Pushing (definition and prohibitions):


Making pushing means making sure that a player with higher score get to their resources without giving in return. Where to "give in return ..." means and resources "favors" such as spy, Falanga, construction of ships on station, or other attacks on enemy players.
Any player caught doing pushing (regardless of technique used to do this and regardless of the reason that led him to make pushing), will be punished according to penalties for pushing and / or the multiaccount.

For example, it is considered pushing:
- Move resources on a planet for later retrieval by the attacks, single or multiple
- Attack with a fleet less so as to create a debris field from which you can extract resources ;

In the event that the attack fleet is less agreed and has been caused on the ability of the defendant to hide their strength in defense is the duty of defending dimostrarlo.Questo case is called "Ninja defender" and must be communicated prior to a GO of his own universe. Only in this case the defender may retain for themselves the debris generated by a ninja.
Please note that send unsuspecting players deliberately resources to create a situation of pushing, is prohibited. E 'task of the player affected by this action immediately inform the GO and wait for the tell what to make of those resources.

is also prohibited in any form, reimbursements to allies that have been attacked or loss in general. In the case of suicide attacks, the debris service that have occurred in 'effects must all be returned to the planet of GO, with the exception of total losses (+ fleet defense) incurred by the defender and deuterium to send the resources spent on the planet GO.
Who pays the recyclers must communicate via email to the GO before the attack takes place, also has a higher score if the author of the crash is not entitled to any refund for deuterium speso.Chi has borrowed recyclers are will then be recycled to pass all the reports and sends the mail to notify the GO one more. Create
banks alliance is prohibited. Payment of claims, doing the headhunter, loans, deferred payments and other similar actions that do not cause an immediate return of resources are therefore prohibited.

Hairstyles Graduation

Moon


The moon is a STRUME n to useful: it is possible to build up the fearsome phalanx of sensors, is created based on a percentage of debris from all 100k of resources in de debris forms a 1%, so on to to a maximum of 20%.

addition to this you need a good dose of luck, although it comes in different 20% the moon could not be formed.
higher the percentage of creation is taller than the moon will be great and this will affect the available spaces and the possibility of being destroyed by a black death.
A moon of 20% is virtually indestructible.
Thanks to the moon is possible to avoid the phalanx, In fact, moving the fleet from a moon to a debris field, they will be impossible to detect.
The first structure to be built on the moon 's lunar outpost, which will provide leading spaces, oxygen and everything needed to create the structures.
E 'also suggested using some space to manufacture the robots in order to accelerate the construction period.
are useless instead of deposits in the moon when the resources can only be carried.

Lunar Outpost

Avamposto Lunare

The lunar outpost is the main structure of the moon.
When you get a moon is the first infrastructure to be built, as the satellite makes a living by providing space for construction and energy.
Each level of the base adds 4 spaces: one is now occupied by the base, then there are 3 available. 2 spaces should be used to construct the Robotics Factory (to speed up construction) and the phalanx, very useful for the attacks. 3
The space serves to increase the level of another lunar outpost, so you have 2 more spaces available for construction. Do not build deposits on the moon, are absolutely useless.

Sensor Phalanx

Falange Sensoriale

The phalanx is one of the more dangerous than an emperor may have available. By scanning it, can see all the movements of the fleet of a given planet. To use it you need to go to the moon in the galaxy screen, click on the planet that you want "phalanx" and the modest sum of 5000 units of deuterium can be aware of all the fleets that move to and from that planet.

In this way, by calculating the time you can send a fleet to a second dall'attracco of the enemy fleet, destroying the planet.
The phalanx can not scan on the moons, and the movements of fleets from the moon are invisible.

With the phalanx at a Phalangist you can only own solar system

Hyperspace Portal

Portale Iperspaziale

Hyperspace The Portal is a particularly expensive and requires two moons to work. It lets you transfer the entire fleet to zero-time directly on a second moon (where of course there is another portal). Unfortunately does not allow the transfer of resources, so the fleet must have sent their holds empty. Through the portal you can spare the deuterium otherwise needed to move a big fleet for various systems.


Can Ms Cause Swelling?

Save As Fleet and Minerals (Fleet-Save)

Flex or fleet-saving = Saving Fleet

Case 1

Until you noob that the protection of 5,000 points , you probably do not have colonies on which to bend in the academic but can not be Phalangists can flex its ships on the debris fields.

To do this fleet is at least one recycler, then go to the galaxy and try a debris field near, once found, take the coordinates:
galaxy-solar-system position of the planet , (3:71: 5)




then select fleet of all ships and steps



You will see another window with the following characteristics:

write up Destination coordinates you have stated above, then choose from the menu Debris and adjust the rate according to individual needs while keeping in mind that the time between the departure and the arrival of the fleet on the target will be equal to the time that the target intercorrerà the return on the planet. (So \u200b\u200bwhere to get dirt on your fleet it takes 1 hour, will be back on the planet after 2)

always remember that the return of the fleet need to be there right then calculate the speed and time.

Case 2

When you are out of protection (above the 5,000 points) things change because you and phalanges from an opponent who has the moon, so the fleet which has previously been described not is safer. It will be necessary to have at least one colony (it would be better in the same solar system, save for deuterium), on which to deploy their own ships.

We will proceed by the deployment on the colony, in this case adjusting the speed, so you can call the fleet before it reaches its destination in case back into the game we see it coming a Scripting.

I recommend that a deployment and NOT transport since the phalanx of the moon with the call of the grid is no longer visible .

course, it is necessary to be able to draw on for the first arrival of the fleet, because in case of attack is the only way to save . Let us remember, however, that the time between the departure of the fleet from the planet at the time of the recall is equal to the time that elapses between the time of call on the return of the fleet on the planet if partenza.Esempio bends at 24:00 and call at 8:00 the return of the fleet will be at 16:00.
then deploy on a colony by adjusting the speed so that it reaches the hour when we know we can connect, once connected if the situation is calm let the fleet arrival, in case of an 'attack in progress and we must recall then disappear from view of any joint.
To make you understand better how the moon can see your public fleets there a falagiata made by my moon on a nearby planet

12:18:52 So I know that the moon about his coming minerals (25 Cargo) because it is doing a transport ...... I also know that the 25 cargo will fall on the planet at 13:31:43, if I wanted to attack I could easily do so to get him one second after the and its cargo would not have enough time to do it again.
understand that, if you have moons around you, you must be very careful because they can see everything that makes your fleet .......
only one deployment usage makes it invisible

The fleet will be more secure if it is always done at different times and different speeds to confuse some great top that can calculate the time of return.

Case 3

When you have a moon : flex debris fields on the moon makes it invisible to any fleet phalanx. Comment by

Morpheo (AosKK)
Excellent post, I just want to emphasize basic concepts, a few important details to me:
1 - You will be attacked only if they are "attractive", that 'if you can make money. Make sure you can be as little as possible.
2 - If you are careful player (you are always present for the return of the fleet) discouraged the attempts of those who want to attack. Avoid those attacks on the "hope that does not connect" and you will be more 'protected from your errors, if the wrong fleet.
3 - to witness the return of the fleet means to be before the return of the fleet, preferably between 1 hour and 1/2h before (and before that 'better). Usually the attacks start between 2 hours and time before returning the fleet, to be on at that moment means to prevent the attack.
5 - Try to split recyclers fleet and fleet. In this way, if you lose the fleet managed to autoriciclarvi maybe ... First part of the fleet and then recy.Naturalmente 'one chance'.
6 - X who has the moon ... If fleet, take along a bit more 'deuterium. Deuterium x worn the fleet can get + / - will go away as your ships and therefore when they return ^ _ ^